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ArenaNet president discusses careful monetization of Guild Wars 2, the least...

The original Guild Wars turned the massively multiplayer online game (MMO) subscription model on its head in 2005. Up until that point, the standard practice across all MMOs, such as EverQuest, Lineage...

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Korean game togetherness: Nexon acquires 14.7 percent of NCsoft for $688M

Nexon said today it has acquired a 14.7 percent minority stake in Korean online game publisher NCsoft for $688 million. Nexon, which was started in Korea and moved headquarters to Tokyo, made the...

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Rumble’s Greg Richardson on building games that last forever (interview)

Rumble Entertainment was ready to release its first game, KingsRoad, last year, but players didn’t like it. So the startup game studio, headed by former Elevation Partners partner Greg Richardson, went...

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South Korea’s Lineage2: Revolution is now a No. 1 hit across Asia

The mobile massively multiplayer online role-playing game Lineage2: Revolution expanded to 11 other Asian countries last week on June 14, and it’s been top of both Apple App Store and Google Play...

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